Knight Arena aspires to be a team-based, esports MMORPG. This means a high skill-based, PvP-focused MMORPG that draws inspiration from old, lasting games from this genre.
We will achieve this by sticking to our core principles, which include:
- No pay to win, ever.
- No bloated features or content like retail WoW. Replayable, simple, with a high skill cap.
- Diverse playing style options across our classes.
- The best anti-cheat in the business.
- Low system reqs. We understand that not every passionate gamer can afford the latest rig.
- Made with streaming in mind. For the streamers and the spectators.
- We focus on the journey as much as the destination.
- Cross realm re-imagined. We want to build server communities, whlist keeping healthy populations..
Play as different faction of humans that are contending for land in a political war.
A huge open-world with sandbox leveling
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A huge open-world with sandbox leveling
Our map is about the size of Vanilla WoW. Level in solo or in parties through grinding, quests, exploration and more. All leveling approaches are made equal.
Combat is intense, diverse and fast paced
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Combat is intense, diverse and fast paced
We have combat styles to fit every player. We have an animation cancelling system (combo system), aim to shoot gameplay, WoW-like rotation combat styles and more.
PvP: Arena, Open world territories & Castle seige war
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PvP: Arena, Open world territories & Castle seige war
This game is all about PvP.. You will not find a faster paced or more engaging PvP experience in an MMO than Knight Arena.
PvE: Item upgrading, Dungeons, World bosses, Player housing
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PvE: Item upgrading, Dungeons, World bosses, Player housing
Many PvE features will be released on launch.
I can overwrite language strings!
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I can overwrite language strings!
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